USA Players Welcome

CakePoker

33% Automatic Monthly Bonus!

Bodog

Check with us for BONUSES

Full Tilt Poker

27% MONTHLY BONUS

See All the Poker NEWS Click Here!

Holdem Variations PDF Print E-mail
User Rating: / 0
PoorBest 
Written by Pokerscene   
Sunday, 23 March 2008

Hold'em Variations

Pineapple (and Crazy Pineapple, Tahoe)

These are variants of Texas hold 'em in which each player is initially dealt three cards instead of two. In Pineapple, each player then immediately discards one of the three cards he is dealt, and the game proceeds exactly as in Texas hold 'em. In Crazy Pineapple, the players discard their third card after the second betting round, before the fourth community card is dealt. In Tahoe, players keep all three cards through showdown, but may not use all three of them to make a hand--each player may use none, one, or two cards from his hand, combined with those on the board, to make his final five-card hand.

Crazy Pineapple and Tahoe are often played high-low split, and play reasonably well that way, though plain Pineapple does not.

Double-board hold'em

A split-pot variant that can be applied to many games (but that is generally only applied to normal hold'em) is "double-board". For double-board hold'em, two separate five-card boards are dealt, and the high hand using each board takes half of the pot. For example, after the first betting round, three community cards are dealt to each of two separate boards; after the second round, another community card is dealt to each board; and before the final round, a fifth community card is dealt to each board (so there will be in total ten community cards, comprising two separate five-card hold'em boards).

This variant of Texas Hold'em is sometimes called "double-flop hold'em", which is a bit of a misnomer, since there are not just two flops, but also two turns and two rivers.

Manila

One of the most popular games in Australian casinos is a Texas hold 'em variant called "Manila" (also called "Seven-up" in some places). It is played with a Stripped deck in which all cards below the rank of 7 are removed (leaving 32 cards). Each player is dealt two private cards, and a single community card is dealt face up, followed by the first betting round. Then a second community card is followed by a second round, a third community card and a third round, and fourth community card and a fourth round, and finally a fifth community card, fifth betting round, and showdown. On showdown, unlike Texas hold 'em (and more like Omaha), each player makes the best hand he can from both of his hole cards with exactly three of the five community cards.

Because of the stripped deck, a flush beats a full house. Also, an ace may not be played low for a straight (that is, the hand A-7-8-9-10 is not a straight in Manila). Manila and its variants are rarely played high-low split (in fact, very few stripped deck games are ever played low).

Common variations involve dealing three cards to each player, one of which can either be discarded at some point (like Pineapple, above), or else held to the end, but maintaining the requirement that each player play exactly two of his own cards with exactly three of the board. The three-card variant is sometimes played with 6s being restored to the deck, making it 36 cards.

Pinatubo

Because Manila has five betting rounds, it does not play well at no limit or pot limit. This can be easily modified by eliminating the betting round between the second and third community cards. So, each player is dealt two private cards and a single community card is dealt to the board, followed by the first betting round. Then two community cards are dealt, followed by a second betting round. Then a fourth community card and third betting round, a fifth and final community card and fourth betting round, followed by a showdown as above.

The three-card variant can be played this way as well (as with Manila, the player must use exactly two of his three hole cards with three of the board cards to make a hand).

"Home" games

Although some of these games (notably Chowaha and Tic tac toe) have been played in formal casino settings, they are generally better suited to less serious low-stakes home games. They also lend themselves to ad-hoc variation, since the games themselves have not been time-tested for balanced play as have many casino games, so making variations is likely to make the game much worse.

Cincinnati

Each player is dealt five hole cards, and then one community card is dealt face up to the table. After a first betting round, a second community card is dealt, followed by a second betting round. This continues until a fifth community card is dealt, followed by a fifth betting round and showdown. Each player plays the best five-card hand he can make from his five hole cards plus the five community cards in any combination. More sane variants are to restrict each player to using exactly two of his hole cards (as in Omaha) or no more than two (as in Pineapple).

Iron cross

Each player is dealt five hole cards, and then five community cards are dealt one at a time followed by a betting round, exactly as in Cincinnati. But they are dealt in a cross pattern with a center card (dealt last) and four other cards to its left, right, top, and bottom. Each player plays the best five-card poker hand he can make from his five hole cards plus the three cards from either the vertical arm or the horizontal arm of the cross. A common variant is to make the center card wild, or the center card and all of the same rank wild.

One can also make a better game by reducing to four betting rounds: one after the hole cards are dealt but before any community cards are, then another after the left and right cards of the cross are dealt at the same time, a third after the top and bottom cards of the cross are dealt, and a final round after the center card is dealt.

Chowaha

Each player is dealt two hole cards and there is a round of betting as in Texas hold'em. After betting is complete the dealer deals three sets of three communities cards (F1, F2 and F3 in the diagram below). There is another round of betting and the dealer deals two turn cards (T1 and T2 in the diagram) followed by another round of betting. A single card is dealt (R1 in the diagram) and there is a final round of betting. Each player makes their best hand using both their hole cards plus three from one of the valid boards. There are four valid boards F1-F1-F1-T1-R1, F2-F2-F2-T1-R1, F2-F2-F2-T2-R1 and F3-F3-F3-T2-R1.

F1-F1-F1 \
                  T1
F2-F2-F2 < > R1
                  T2
F3-F3-F3 /

Chowaha is often played as a high-low split game in which case you can use one board for the high hand and another for the low hand.

Tic tac toe

In this game, each player will end up with two private cards, and there will be a board of nine cards arranged in a 3x3 square. Each player will make a five-card hand from a combination of his two cards plus any consecutive row of three on the board, either a horizontally, vertically, or diagonally (as in Tic-tac-toe). Variations exist in the number of betting rounds based on which community cards are revealed in what order. The simplest is probably to deal each player both hole cards then deal the three cards across the top of the 3x3 array before the first betting round; then deal the three cards across the bottom of the array followed by a second betting round; then deal the two cards on the left and right edge of the middle row, followed by a third round; and finally deal the center community card followed by a fourth betting round and showdown.

Another variation is to deal three or four hole cards to each player, though each player may still only play exactly two of them with any consecutive row of three from the grid.

A poker-like beginner's home game is also called "Tic tac toe"; it involves dealing each player two hole cards and then dealing the 3x3 grid face up, followed by a single betting round after which players announce the best hand they can make from their two cards plus any consecutive row, column, or diagonal of the board as above. Hole cards can be redealt several times to the same board of community cards. This is primarily for practice at recognizing and evaluating poker hands.

Lame-brain Pete

Three hole cards are dealt to each player, followed by a first betting round. Then a single community card is dealt, followed by a second betting round. Play continues with a single community card being added to the board followed by a betting round, until there are four community cards, for a total of five betting rounds. Upon showdown, the lowest-ranking card on the board, and all cards of that same rank either on the board or in players' hole cards, play as wild cards (thus, it is not possible to know exactly which cards will be wild until the end, unless a deuce appears on the board earlier than that). Each player makes his best five-card poker hand from his three hole cards plus the four community cards in any combination, with the low board card wild.

Six-pack

At showdown, each player will have two hole cards, and there will be six community cards on the board arranged in a circle (something like the even-hour marks on a clock). The rounds go like this: each player is dealt two hole cards, followed by the first betting round. Then two of the board cards at opposite sides of the circle (call them 12 o'clock and 6 o'clock) are dealt, followed by a second betting round. Two more opposite community cards are dealt (2 o'clock and 8 o'clock), followed by a third betting round. Finally, the 4 o'clock and 10 o'clock cards are dealt followed by a fourth and final betting round, and showdown.

At showdown, each player makes a hand by combining his two cards with any three consecutive cards of the board. That is, he can use 12, 2, and 4; or 2, 4, and 6; or 6, 8, and 10; etc. So cards dealt to opposite sides of the circle will never appear in the same final hand. With exactly two hole cards, there are only six possible choices for which hand to play. The game can be modified a bit by dealing three hole cards, where each player is required to use exactly two of them plus three consecutive board cards.

Bel-Aire

Each player is dealt four cards. The board holds three rows of cards, the top with four cards, the middle with three, the bottom with two. Each player will use exactly two cards out of their hand and one from each row. There is a round of betting after the hands are dealt and after each row is revealed.

Last Updated ( Saturday, 29 March 2008 )
 

"If, after the first twenty minutes, you don't know who the sucker at the table is, it's you!"